


The presets for my current flight stick and throttle, a Saitek X-55 system, were buried in the menus. The initial barrier to entry for me has been setting up my controls. One map takes place in high orbit around a cloudy planet and the sense of depth and detail in the surface below gives me a real sense of vertigo. With a top-of-the-line graphics card it looks stunning.
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It's a dogfighting simulator that allows for free flight, racing, battles against AI controlled ships and multiplayer dogfights. The playable module now available to all backers is called Arena Commander. So how does it look right now? In a word, extraordinary. And given their aggressive development schedule, this game is expected to be released commercially next year. Robert's team is huge - now over 300 strong - and many believe that they don't have enough money deliver on the game's four massive systems, which include a space combat game, a massively multiplayer online game and a first-person shooter. One fan-made manual is titled the The Big Star Citizen Admirer's Manual, or The Big SCAM for short.īut there's a bit of truth behind every joke. But with that many zeros in the budget of what is essentially an unfinished indie project, there's a lot of skepticism, and even some outright suspicion that this is all an elaborate fraud. The man who made the Wing Commander series is now closing in on $70 million in crowdfunding for its spiritual successor, and Roberts expects to crest $100 million this year. There's no question that the hype surrounding Chris Robert's spaceflight simulator Star Citizen is massive.

Polygon spent a solid week with the game, learning to fly all over again. Few people outside of the small community of crowdfunding backers have actually played Star Citizen.
